How to design an artistic narrative virtual reality experience based on sign language poetry : μεταπτυχιακή διπλωματική εργασία
dc.contributor.advisor | Jego, Jean - Francois | |
dc.contributor.author | Τσαμπουνάρης, Γεώργιος | |
dc.contributor.committee | Meyrueis, Vincent | |
dc.contributor.department | Τμήμα Εικαστικών Τεχνών | el |
dc.contributor.faculty | Σχολή Καλών Τεχνών | el |
dc.contributor.master | ΠΜΣ "Τέχνη, Εικονική Πραγματικότητα και Πολυχρηστικά Συστήματα Καλλιτεχνικής Έκφρασης" | el |
dc.date.accessioned | 2022-12-02T10:38:04Z | |
dc.date.available | 2022-12-02T10:38:04Z | |
dc.date.issued | 2019 | |
dc.description | Βιβλιογραφία: σ. 46-49 | |
dc.description | Άνω του τίτλου: Master conjoint franco-hellenique, Universite Paris 8: Creation Numerique parcours: Arts et Technologies de l'Image Virtuelle Ecole des Beaux -Arts d'Athenes: Arts et Realite Virtuelle Multi-utilisateurs | |
dc.description | Θεωρητικό σκέλος Mεταπτυχιακής διπλωματικής εργασίας και Video | |
dc.description.abstract | This thesis discusses the design and the implementation of a virtual reality experience based on a sign language poem. Over the last decade, considerable progress has been noted in the development of Human-computer interaction field in both science and art. Significant technological advancement has been also made in virtual reality and motion capture systems as the equipment becomes even more affordable in consumer level. This thesis is based on the context of time-based narrative in virtual reality. A virtual performer avatar narrates a sign language poem in its original form and the virtual environment is constructed and deconstructed according to his/her hand gestures. The user is immersed into that virtual environment where they can feel their presence in the story or embody themselves into the virtual narrator. Motion capture, virtual reality, storytelling and sign language poetry are the key elements contribute all-together to the implementation of this user experience. The description of this pipeline design is the answer to the question of the title. | |
dc.format.extent | 56 | |
dc.identifier.uri | https://artia.asfa.gr/handle/artia/304 | |
dc.language.iso | en | |
dc.publisher | Université Paris 8 Vincennes - Saint - Denis | |
dc.publisher | Ανώτατη Σχολή Καλών Τεχνών | el |
dc.rights | Αναφορά Δημιουργού-Μη Εμπορική Χρήση 4.0 Διεθνές | |
dc.rights.uri | https://creativecommons.org/licenses/by-nc/4.0/deed.el | |
dc.subject | Διατριβές | |
dc.subject | Εικονική πραγματικότητα | |
dc.title | How to design an artistic narrative virtual reality experience based on sign language poetry : μεταπτυχιακή διπλωματική εργασία | |
dc.type | Μεταπτυχιακή εργασία | el |
dspace.iiif.enabled | true |
View or Download Files
License bundle
1 - 1 of 1
Restricted access
- Name:
- license.txt
- Size:
- 3.11 KB
- Format:
- Item-specific license agreed to upon submission
- Description: